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Click to sort by:
Author
Title
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Fundamentals of Game Development Chandler / 9780763778958 / © 2011
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The Virtual Worlds Handbook: How to Use Second LifeŽ and Other 3D Virtual Environments Hodge / 9780763777470 / © 2011
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Game Engine Gems, Volume One Lengyel / 9780763778880 / © 2011
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Ebook Lectures: Game Development Chandler / 9780763776350 / © 2010
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Ebook Lectures: Graphic Design Torta / 9780763776343 / © 2010
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The Game Production Handbook, Second Edition Chandler / 9781934015407 / © 2009
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Professional MEL Solutions for Production Mannens / 9781598220667 / © 2009
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Game Design Foundations, Second Edition Pedersen / 9781598220346 / © 2009
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RPG Programming Using XNA Game Studio 3.0 Perry / 9781598220650 / © 2009
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Introduction to 3D Game Programming with DirectX 10, Luna / 9781598220537 / © 2008
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Essential XNA Game Studio 2.0 Programming, Perry / 9781598220551 / © 2008
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Cross Platform Game Development, Thorn / 9781598220568 / © 2008
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Advanced 3D Game Programming with DirectX 10.0 Walsh / 9781598220544 / © 2008
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3ds Max Modeling: Bots, Mechs, and Droids, Weimer / 9781598220445 / © 2008
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Maya 8.0 Character Modeling Oliverio / 9781598220209 / © 2007
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Introduction to Game Programming in C++, Thorn / 9781598220322 / © 2007
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Modeling, UV Mapping, and Texturing 3D Game Weapons, Chang / 9781556228704 / © 2006
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Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach, Luna / 9781598220162 / © 2006
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3DS MAX LIGHTING (W/CD), Boughen / 9781556224010 / © 2005
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Programming Game AI by Example Buckland / 9781556220784 / © 2005
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Advanced Lighting and Materials with Shaders, Dempski / 9781556222924 / © 2005
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Design First for 3D Artists, Kater / 9781556220852 / © 2005
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OPENGL GAME DEVELOPMENT, Seddon / 9781556229893 / © 2005
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Modeling a Character in 3DS Max, Second Edition Steed / 9781556220883 / © 2005
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Making a Game Demo: From Concept to Demo Gold, Walker / 9781556220487 / © 2005
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Wireless Game Development in Java with MIDP 2.0, Barbagallo / 9781556229985 / © 2004
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DirectX 9 User Interfaces: Design and Implementation, Thorn / 9781556222498 / © 2004
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Wireless Game Development in C/C++ with BREW , Barbagallo / 9781556229053 / © 2003
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Introduction to 3D Game Programming with DirectX 9.0, Luna / 9781556229138 / © 2003
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3D Math Primer for Graphics and Game Development , Dunn / 9781556229114 / © 2002
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Game Design: Theory and Practice, Second Edition, Rouse III / 9781556229121 / © 2001
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