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Essential 3ds max 2008,
Sean McBride

ISBN-13: 9781598220506
ISBN-10: 1598220500
$39.95 (Sugg. US List)
Paperback
445 Pages
© 2008

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Essential 3ds Max 2008 offers a user-friendly introduction to the newest version of 3ds Max. From an overview of the user interface, tools, and modifers to modeling exercises that demonstrate the creation of an interior, a basic character, and a suit of armor, this book provides readers with a guide to getting the most out of Max.

Learn how to: 

  • Model objects using a variety of low-poly and high-poly techniques.
  • Use texture maps to vary the look of objects.
  • Create and adjust lights in your scenes.
  • Unwrap models to generate UVW coordinates.
  • Generate normal maps for use in real-time simulations and game development.
  • Composite images with background plates.
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