Search the Catalog
 
Jones and Bartlett Home > Computer Science > Game Design: Theory and Practice, Second Edition,
Overview
Key Features
Table of Contents
About the Author(s)
Game Design: Theory and Practice, Second Edition,
Richard Rouse III, Design Director, Surreal Software

ISBN-13: 9781556229121
ISBN-10: 1556229127
$49.95 (Sugg. US List)
Paperback
704 Pages
© 2001

Request a Print Exam Copy

“Both burgeoning game designers and devoted gamers should consider [Game Design: Theory & Practice] an essential read."

- Computer Gaming World

“Ultimately, in both theory and practice, Rouse’s Game Design bible gets the job done. Let us pray.”

- Next Generation magazine 

In the second edition to the acclaimed Game Design: Theory & Practice, designer Richard Rouse III balances a discussion of the essential concepts behind game design with an explanation of how you can implement them in your current project. Detailed analysis of successful games is interwoven with concrete examples from Rouse’s own experience. Game Design: Theory & Practice, Second Edition thoroughly updates the popular original with new chapters and fully revised text.

 Find Your Sales Rep
 Recommend This Title
 Technical Support
 International Sales

Computer Science
 Game Development
 Wordware

About Jones and Bartlett | Computer Science Home | Tell a Friend | Contact Us | Find Your Sales Rep | Request Review Copies | Sign up for eUpdates | Become an Author | Technical Support | Privacy Policy