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RPG Programming with XNA Game Studio 3.0
Jim Perry

ISBN-13: 9781598220650
ISBN-10: 1598220659
$39.95 (Sugg. US List)
Paperback
316 Pages
© 2009

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RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsoft’s XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs.

Learn how to:

  • Creating the characters and monsters that populate RPG worlds
  • Add stats and skills to allow game entities to perform actions
  • Populate the game world with items and treasures.
  • Construct a conversation editor to add another degree of interaction
  • Create a multiple-step quest system to give players goals to research during gameplay
  • Creating a tile engine for displaying the world
  • Populating the game world with items and treasure
  • Implementing a sound and music system
  • Adding multiplayer support

 

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