Completely revised content includes more documents, updated information, and five new chapters.
Every chapter in Game Design Foundations, Second Edition has relevant exercises, assignments and Internet readings to provide the reader to practice and skills needed to be a game designer.
A look at game innovation and game outlets to release your game design concept is examined.
An in-depth description of the development team and real industry salaries are provided.
Over 1,200 free game ideas are given to start your vision right away.
Discusses how to document the game design process with the one-pager, executive summary, game proposal, character design document, and game design document
Explores the principles of game design, including game mechanics, balancing, pathfinding, and artificial intelligence