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Programming Game AI by Example
Mat Buckland, freelance programmer and writer

ISBN-13: 9781556220784
ISBN-10: 1556220782
$49.95 (Sugg. US List)
Paperback
499 Pages
© 2005

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Chapter 1  A Math and Physics Primer
Chapter 2  State Driven Agent Design
Chapter 3  How to Create Autonomously Moving Game Agents
Chapter 4  Sports Simulation — Simple Soccer
Chapter 5  The Secret Life of Graphs
Chapter 6  To Script, or Not to Script, That Is the Question
Chapter 7  Raven: An Overview
Chapter 8  Practical Path Planning
Chapter 9  Goal Driven Agent Behavior
Chapter 10  Fuzzy Logic
Appendix A  C++ Templates
Appendix B  UML Class Diagrams
Appendix C  Setting Up Your Development Environment

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