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Programming Game AI by Example
Mat Buckland, freelance programmer and writer

ISBN-13: 9781556220784
ISBN-10: 1556220782
$49.95 (Sugg. US List)
Paperback
499 Pages
© 2005

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Mat Buckland - freelance programmer and writer

Mat Buckland is a freelance programmer and writer. He became interested in AI when he coded Waddington’s Monopoly for the ZX Spectrum way back in the ’80s, and over the years his passion for making computers “think” has never faded. He is the author of the book AI Techniques for Game Programming and the founder of ai-junkie.com, a popular web site that specializes in AI tutorials. He is also a member of the AI Interface Standards Committee and co-hosts the AI round table at the European Game Developers Conference.


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Computer Science
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 Artificial Intelligence (AI)
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