Part 1 Game Industry Overview
1. Game Industry Overview
2. Platforms
3. Role of the Publisher
4. Role of the Developer
5. Types of Developers
6. Pitching a Game
7. Managing the Relationship
8. Third Party Approvals
9. Other Factors
Part 2 Game Development Teams
1. Team Overview
2. Production
3. Art
4. Engineering
5. Design
6. Quality Assurance Testing
7. Corporate
8. Project Leadership
9. Quality of Life
Part 3 Pre-Production
1. Game Production Cycle
2. Concept
3. Requirements
4. Game Plan
Part 4 Production, Testing, Post-Production
1. Production Cycle
2. Testing
3. Code Release
4. Post-production
Part 5 External Influences
1. Marketing, Sales, PR, Operations
2. Legal
3. Piracy
4. Localization
5. Ratings Boards