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Computer Graphics: Theory Into Practice
Jeffrey McConnell, Canisius College

ISBN-13: 9780763722500
ISBN-10: 0763722502
$116.95 (Sugg. US List)
Hardcover
519 Pages
© 2006

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    • Computer Graphics covers only three-dimensional graphics, unlike other books who have significant coverage of two-dimensional topics, which are of no interest to students. 
    • Unlike other computer graphics text books, advanced modeling topics are covered, giving students a glimpse into the techniques used in  the movies and video games they are familiar with.
    • OpenGL material is included separately, for use at the instructor's discretion.
    • The presentation of theory separate from OpenGL gives students a strong foundation in graphics so they can better use the OpenGL API.
    • Computer Graphics does not gloss over technical details.  Enough information is provided for the student to implement topics covered on their own.

     

     

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